The Gamers

Howdy~!

So, I want to post updates here – I think it’ll be better than Facebook. ALSO – I do have a Simple Message Forum if we’d like to use that for discussion threads.

So here we go:

** AUGUST 16th 2026

– STICK sabotaged the hanger bay controls where the VESK had their ship housed
– ACE, JESSIE & SHROUD cleared the dive bar of the disguised VESK soldiers (Aloha shirts and Kahiki shorts somehow didn’t fool the team)
– STICK Boarded The Sanctuary, and requested clearance for departure.
– ACE, JESSIE & SHROUD, along with the Operative contact, STEPHAN made a hasty departure from the pub to their assigned docking bay.
– The bay unlocked, and the door opened. As the ship began to move, alarms went off, the station demanded that The Sanctuary not depart, and the hanger door began to close.
– STICK mashed the throttle; they cleared the hanger (no damage), then blasted off into The Drift.

All you learned about the mission is that STEPHAN’s cover was blown and he was on the run.

** **
1) Your handler has information on your previous encounter. Digging further into this incident, the number of such happenings where gangs are mugging and/or kidnapping innocent citizens. How many of them are related is unsure, and how many of them are actually reports is probably less that what actually happens. However, with what research they’ve been able to do, there seems to be a slight percentage over the last year in which gangs have been favoring teenagers as the preferred target to kidnap.
2) The unused docking bay, is apparently used. Viewing through JESSIE’S camera’s, the access door opened, and an unidentified humanoid stepped through. No stealth technology, just bad lighting and the individual was covered in a gray, concealing outfit. It looked around, stepped into the shadows, waited 2 minutes then went back through the access door. Your boss traced the location of this unused access door, then had a drone stationed near it outside the base. One week later, an unmarked, unregistered ship docked to the bay, the newly placed internal camera’s showed a similar event; an unidentifiable humanoid stepped through the door, waited 1 minute, then departed. The small ship then flew out into the Diaspora. The drone attached a tracking device to the small ship, however it is short ranged. If you wish to take on this mission and pursue, you will have to enter the Diaspora before you can pick up it’s signal.
3) Do any last minute shopping you feel you may need to do, as you’ll be heading out next session.

~~ Behind The Scenes ~~
I have the Pathfinder 2E book (PDF) and I looked up how the XP system works. At the start of every level, characters have ‘0’ XP, the next level is gained when a character reaches 1,000 XP. At which point, it goes back to 0. Also, as the players are a ‘team’, all XP is given equally: Ergo, if one player defeats an opponent, the amount of XP that opponent is worth is given to all. I’ve entered the formulas into Libre Calc, and have a running total of your XP. At the moment; everyone has 440XP. I don’t know why they feel the need to ‘reset’ the progress. Whether they believe players can’t do simple math, or they chose this method because they wanted to be ‘different’ I don’t know and don’t much care. However you want to record it for your personal use is fine, but I’m going with a 1,000/level progression, meaning since we’re 6th level, we have 6,440XP.